Our very successful sojourn at the historic Brasenose College, Oxford University has come to an end, our having hosted impressive groups of bright young students from around the globe. The feedback from the Oxford Tutors, who ran a diverse series of tutorials in 16 different potential university study choices, was extremely positive, as was the feedback from the Bucksmore staff. Of particular note was the degree to which the students met their tutorial responsibilities and obligations, with enthusiasm, diligence, and punctuality. In addition to the tutorials there were a number of workshops, in different fields.
Two of our young Entrepreneurial Workshop students, Edoardo Celani (Italy) and Carlos Perez Martin-Caro (Spain) produced an extraordinary work in the limited time available. After discussing the requirements of a full business plan, the Academic Coordinator set them the fictitious challenge: Bucksmore was looking to expand its range of merchandise, and was interested in receiving a proposal for a board game, given the massive international resurgence in the sale of board games over the past two years to the point that such games were outstripping electronic/computer games in terms of market revenues. Edoardo and Carlos came up with the idea of an Oxbridge Challenge, given that Bucksmore runs its Advanced Studies Programmes at both of our celebrated universities. Their work is inspired, and indeed has the potential for development. A picture of the game is featured here, but the completed work comes of course with detailed rules, and an entire Business and Financial Plan. It is this sort of endeavour that makes out work worthwhile!